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Enemies and their Design

When talking about games, no matter the genre, the protagonist takes center stage. What he can do, his jumping skills, the way he cancels one attack into the next, how he upgrades his weapons –…
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Depth and Complexity

You are surrounded. The attackers are everywhere, angels reign down from the skies while the demons crawl up from the depths below. Bullets, energy blasts, axes and spears fly…Nowhere is safe. You have but a…
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Remember Me: Command, or a Desire?

It is 2008 and ex-staff members of companies like Ubisoft, Cryterion and Electronic Arts band together to form their own studio. A first! Excited, they name their studio: Dontnod Entertainment. A name that perhaps refers…