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Article

27 posts
Article

Viewtiful Joe | Revealing underlying talent - or exposing lack thereof?

June 7, 2017
Article

Mirror's Edge: Catalyst | When combat is not the focus, how do you design it?

May 3, 2017
Article

Hard Mode | The way it was meant to be played?

April 22, 2017
Article

P.N.03 | Mastery through Memorization

April 8, 2017
Article

Rising Zan: The Samurai Gunman | the inspiration of Devil May Cry?

April 3, 2017
Article

Ninja Gaiden: past to present

March 21, 2017
Article

Devil's Third | Untapped potential or mistaken depth?

February 8, 2017
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