God of War 1 | The Perfect Video Game?
November 22, 2017
Should Every Action Title Add RPG-Elements? Or Is It A Curse We Must Dispel?
October 16, 2017
Enemy Variety | What Is The Value of Combat Compositions?
June 22, 2017
Viewtiful Joe | Revealing underlying talent - or exposing lack thereof?
June 7, 2017
Mirror's Edge: Catalyst | When combat is not the focus, how do you design it?
May 3, 2017
Hard Mode | The way it was meant to be played?
April 22, 2017
Rising Zan: The Samurai Gunman | the inspiration of Devil May Cry?
April 3, 2017
Ninja Gaiden: past to present
March 21, 2017
Devil's Third | Untapped potential or mistaken depth?
February 8, 2017
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